The voice recognition performs well, it's well integrated, it's context-aware, it's location-aware, it has some killer come backs… but do people actually use it?
Continue reading "Siri on the iPhone 4S - why people don't use it" »
The voice recognition performs well, it's well integrated, it's context-aware, it's location-aware, it has some killer come backs… but do people actually use it?
Continue reading "Siri on the iPhone 4S - why people don't use it" »
Posted by Gemma Boguslawski on 03 January 2012 at 09:58 AM in Gemma's Bogosphere, Gadgets, Mobile | Permalink | Comments (0) | TrackBack (0)
I'm a keen amateur photographer. As such, I of course own a digital SLR. I love using it and doing so has taught me a lot about the science and pragmatics of photography.
However, it's not the camera I use the most. So what is? My iPhone 4. And I'm not the only one - the iPhone 4 has now become the most popular camera on Flickr - shown by the yellow line in the chart below.
Posted by Mark Brady on 28 June 2011 at 08:50 AM in Mark's Meditations, Gadgets, Mobile | Permalink | Comments (2) | TrackBack (0)
I downloaded Tetris on my mobile over the weekend, it's one of my favourite games. I love playing it when I am out and about, on the tube, on the bus, waiting for others ... to pass the time.
So I downloaded the game and got ready to play, except each time I select the option to play Tetris it comes up with a weird message telling me that the phone needs to make a connection. It's FREE when in the UK but still, its an annoying extra step before playing my game and it doesn't give me a reason for making the connection. This is what the message looks like:
Continue reading "Mobile gaming downloads...weird wap connection! " »
Posted by Azia Mughal on 22 July 2010 at 01:56 PM in Azia's Antics, Gaming, Mobile, Rants! | Permalink | Comments (0) | TrackBack (0)
A special thanks to Alessandra Millar for producing the video. I owe you chocolate :)
Posted by Azia Mughal on 20 May 2010 at 01:27 PM in Azia's Antics, Gadgets, Mobile, Rants! | Permalink | Comments (1) | TrackBack (0)
Music has always played an important role in the story of video games and with the recent interest in game controller interfaces (2:27) and distribution channels like the Rock Band Network, video games are playing an increasingly important role in the story of music. Does the emergence of Reactive Music create opportunities for artists to learn from game composers?
Continue reading "Reactive Music: Can artists learn from game developers?" »
Posted by David Loughlin on 08 April 2010 at 12:53 PM in David's Deliberations, Gaming, Mobile | Permalink | Comments (1) | TrackBack (0)
PlayableGames recently conducted research on how developers and publishers can design better mobile games that can be used where they are intended, on the move.
We used a range of the current best selling mobile devices and went walkabout, using them in a whole range of different locations, where and when the mood struck us. The key things we learn't were that tailoring a mobile game for short, snappy sessions was essential as we often snatched a few minutes when waiting for a bus or train and needed to quickly shut down the game as our transport arrived.Posted by Mike Lewis on 25 February 2010 at 01:46 PM in Mike's Musings, Gaming, Mobile | Permalink | Comments (0) | TrackBack (0)
Over the holidays it was the ideal time to visit friends and relatives, as everyone seemed to be on a break. My Mum and Nan, in particular, wanted to visit family in west London. So, not wanting to be the family’s permanent chauffeur service during my time off… I handed over the satnav.
While identifying the
main roads wasn’t going to be an issue, the destination was in an unfamiliar
part of town, and so that’s where the satnav was to come into play.
With mum at the wheel,
they headed off from East London on the A406 towards some random part of Southall, using the satnav but not really paying closer attention until they had to locate the specific address. When
it was time to make the return journey they set the satnav to go home…except
now here’s the problem.
They wanted to return
via the same route used to get to their destination because they knew the main
roads that they needed to get to. However, a journey that should have taken
maybe an hour, took three hours.
The satnav unhelpfully
programmed itself to drive through central London. Mum didn’t think she needed
to check the details of the route the satnav had planned for them as it took them through the A406, which was the ideal route, and just
started driving. As they were unfamiliar with the destination area they trusted the satnav
to take them home. What they really wanted was for the satnav to remember the
route.
Why can’t satnavs be
programmed to remember routes? Why can’t I save a journey? Why can’t it
remember the route I want to travel by? Consequently, Mum's driving home, now even more
confused when following the satnav, not realising until it’s too late that they
will end up central London with a diabetic Nan in the car cursing the satnav. That’s
an awful long time especially when it’s not expected.
Although, I am quite reliant on my satnav, it would be great if I could save a route. I just want it to take be somewhere and bring me back the same way. At least that would help me remember the route too...it’s just not as simple as I want it to be.
Posted by Azia Mughal on 01 February 2010 at 11:41 AM in Azia's Antics, Consumer electronics, Gadgets, Mobile | Permalink | Comments (0) | TrackBack (0)
A new trend for mobile broadband has been the appearance of mobile WiFi routers or 'MiFi's' allowing the user to setup their own WiFI hub quickly for internet access via 3G. As many of our jobs here at ExperienceLab mean that we need to be out and about we decided that one of these MiFi's would be a useful addition to our technology arsenal.
Posted by Mike Lewis on 06 January 2010 at 12:24 PM in Mike's Musings, Gadgets, Mobile | Permalink | Comments (0) | TrackBack (0)
Mobile Phone Expert, www.mobilephone-expert.co.uk is a mobile phone comparison site that prides itself on offering users a simple process to find a new mobile phone and tariff. The site aims to do this by providing users with fewer results based on their preferences so they don’t have to scroll through pages and pages of phones.
Continue reading "Mobile phone comparison site is launched" »
Posted by jennifer walters on 26 November 2009 at 02:33 PM in Jennifer's jottings, Mobile, Web | Permalink | Comments (2) | TrackBack (0)
I got to play with one of the Flip video cameras for the first time yesterday. These are video recorders, the size of a compact camera that seem to work brilliantly even in very low light and some models can even record in HD quality.
Beyond the video recording functionality, the aspect I was particularly excited to see was the reason for the name 'Flip'. The camera has a built in USB socket that 'flips' out from the side. I gather it also has any software required to transfer the videos built in. Whilst not exactly rocket science, this is a real innovation in connectivity and so user experience, and one I am delighted to see. No more hunting around for a memory card adapter or USB cable to transfer content could have a big impact on the regularity with which users transfer their content.
Could we start seeing similar built in USB features on camera and mobile phones in the future? I do hope so.
Posted by Lucy Gill on 06 August 2009 at 05:55 PM in Lucy's Lessons, Consumer electronics, Mobile | Permalink | Comments (0) | TrackBack (0)